Nice to Meet You!

Living in all corners of the continent: New York, Kansas, West Virginia, Saskatchawan (ey!), New Jersey (yo!), Maine, Nebraska, Chicago, Orlando, Los Angeles and San Diego. Growing up with all types of music, I started editing with Pro Tools at the age of 15.

In the audio-production industry for 20 years, working with television, film and game studios. Credits include Deadliest Catch, G.I. Joe Renegades, Ice Road Truckers, Pitchmen, Bob the Builder, Teenage Mutant Ninja Turtles, Tak and the Power of Juju, Spider-Man, Death Stranding and God of War.

Portfolio

Complete List
  • Death Stranding

    Re-Recording Mixer, Senior Cinematic Sound Designer

  • Spider-Man

    Re-Recording Mixer, Senior Cinematic Sound Designer

  • God of War

    Re-Recording Mixer, Senior Cinematic Sound Designer

  • Tak and the Power of Juju

    Supervising Sound Editor

  • The Avengers – Trailer

    Re-Recording Mixer, Senior Cinematic Sound Designer

  • Deadliest Catch

    Sound Editor

What I do.

As Sound Supervisor, Senior Cinematic Sound Designer and Re-Recording Mixer, I have lead and collaborated with incredible teams of foley artists, dialogue editors, sound designers and composers on television shows, films and video games.

God of War

God of War

God of War received universal acclaim for its sound design, and was given a number of perfect review scores as the highest-rated game in the series, as well as one of the highest-rated PlayStation 4 games of all time.
Spider-Man

Spider-Man

Marvel's Spider-Man received major praise for its action-packed cinematic audio, sound design and music. A number of reviewers called it one of the best superhero games ever made.
Death Stranding

Death Stranding

Death Stranding is a completely new type of action game, where the goal of the player is to reconnect isolated cities and a fragmented society. 'People have created Walls and become accustomed to living in isolation.'